Fast Games Limited
Independent game studio Fast Games Limited

Focused, replayable mobile games.

We build small, satisfying titles for iOS — easy to start, rewarding to master, and tuned for everyday play sessions.

What we aim for: short-session gameplay, clear goals, and clean UI with strong feedback.

Who it serves: players and families who want quick rounds that still feel complete.

Where we ship: Only vailable to App Store.

Mobile Short sessions Replayable IOS
Featured title

KiddoLand: Play & Learn

iOS Mini-games Short sessions 13+ Multi-language

KiddoLand: Play & Learn brings fast, satisfying mini-games built around colors, words, and numbers. Jump in for a quick session, build a streak, and finish a run in moments—perfect for short breaks.

Platform

iOS (App Store)

Touch-first controls, designed for iPhone.

Age & audience

13+ · Family-friendly

Clear UI, gentle feedback, and simple interactions.

Languages

EN, TR, DE, FR, RU, HI, ZH (Simplified)

Localized UI and in-game text across supported languages.

Session design

~60–120 seconds per run

Quick rounds with a clear start, flow, and finish.

Monetization & availability

  • Price: Free
  • Contains Ads: Yes
  • In-App Purchases: No
  • Availability: App Store only
KiddoLand: Play & Learn — feature
KiddoLand: Play & Learn — iOS release.

Core loop

React fast—pick the right color, word, or number and keep your streak going.

Mini-games

Multiple short modes with immediate feedback and satisfying “one more run” flow.

Comfort

Clean typography, big touch targets, and a calm visual style for easy play.

Players & site snapshot

Lightweight telemetry to understand how often the site is visited — used for pacing updates and support.

Stats ping active
Last updated:

Total unique visitors

All-time visits to this site.

Today

Unique visitors for the current day.

Last 30 days

Rolling 30-day visit count (when available).

How we approach our games

The studio is small by design. Clear constraints and short feedback loops help keep each title understandable, testable, and shippable.

Player-first scope

Games are scoped around the time players actually have, not the time we wish they had.

Tight iteration

Prototype, test, adjust. Short sprints keep features honest against real devices.

Sustainable quality

Simple systems that can be maintained long-term without losing clarity.

FAQ

A quick overview of how to find, install, and understand our games. More details are available on individual game pages.

Where can I download your games? Toggle
Our titles are published on the App Store. Each game page on this site links directly to the official store listing.
Which devices are supported? Toggle
We target modern iOS devices. Store listings will call out any specific device limitations or OS version requirements when needed.
Do your games work offline? Toggle
Core gameplay is designed to work offline where possible. Online connectivity may be required for some features (such as updates or analytics), which will be listed per title.
How do you handle player data? Toggle
We keep data collection minimal and focused on improving stability and experience. For full details, see our Privacy Policy.